Search
Search results
-
Apply a texture to a shape in OpenGL
... one degree by the counter . Chapter: Jitter Keywords: jit.gl.gridshape , jit.gl.handle , ...
Example - tozawa1 - 12/17/2018 - 15:32
-
Basic movie playing
... start and stop messages. Chapter: Jitter Keywords: jit.qt.movie , jit.movie , ...
Example - tozawa1 - 10/06/2019 - 13:51
-
Sonification of pixel hue and level
... in the changing video image. Chapter: Jitter Keywords: pixel , hue , sonification , ...
Example - dobrian - 06/11/2019 - 14:26
-
Draw shapes and text
... to be displayed. Chapter: Jitter Keywords: jit.lcd , jit.window , loadmess , ...
Example - mmicchel - 04/14/2018 - 13:51
-
Animating 2D graphics
... In working with video and animation in Jitter, it’s important to remember that the effect of continuous motion is ... c) send out the matrix. Chapter: Jitter Keywords: jit.lcd , line , animation ...
Example - mmicchel - 12/11/2018 - 12:26
-
Movie attributes
... will come out the right outlet of jit.qt.movie (and most Jitter objects) as a single message, such as vol 0.5 . You can use the ... needing to use the mouse. Chapter: Jitter Keywords: jit.qt.movie , route , jit.window ...
Example - alough - 03/12/2018 - 15:38
-
Slideshow
... the xfade value. Chapter: Max , Jitter Keywords: jit.qt.movie , metro , toggle , ...
Example - cchadley - 12/20/2018 - 00:57
-
Basics of drawing in the lcd object
... can be drawn in the lcd object can also be drawn into a Jitter matrix with the jit.lcd object. Once the drawing exists in a Jitter matrix, it can be mixed or composited with other video images and can be ...
Example - alough - 10/06/2019 - 15:16
-
Simple audio mixing with matrix~
... makes sense to have an object dedicated to that purpose. In Jitter, the jit.xfade object gives easy control for mixing or crossfading ... The use of the jit.xfade object to mix/crossfade Jitter matrices is demonstrated in the example titled " Video crossfade ". ...
Example - dobrian - 10/30/2019 - 10:43
-
Linear mapping and linear interpolation
... to 1.0 is useful for controlling the parameters of a lot of Jitter objects, and it's also a range that can be re-mapped to any other range ...
Example - alough - 03/11/2018 - 23:08