Audio cue chooser
This examples shows a way to choose automatically from a list of preestablished sound cues, with a crossfade between cues rather than a sudden switch.
To do this we have two stereo sfplay~ objects, both of which refer to the same list of sound cues in an sflist~ object, named "cuelist". Instead of sending open and preload messages to each sfplay~ object, you can send those same messages to a single sflist~, and then the sfplay~ objects refer to that object by its name.