Matrix locations
This patch demonstrates how to manipulate source and destination dimensions in a jit.matrix to arrange windows into matrix locations.
This patch demonstrates how to manipulate source and destination dimensions in a jit.matrix to arrange windows into matrix locations.
This patch shows a simple way to automate the loading of movies in a jit.qt.window.
This patch demonstrates wave interference with two cycle~ objects, and offers two ways of visualizing the audio signal, with scope~ or by creating your own scope with Jitter.
This patch demonstrates how to create a 19x19 matrix that functions as a sort of "go" board, in which each mouse click alternates between placing a white or black square in a cell of the matrix. It's meant to demonstrate how a matrix can be used to store a multidimensional array of states or conditions.
This patch shows how to use gl objects in Jitter to fade the color of a rendered sphere between two values.
In this example, output of the MIDI pitch bend values from bendin are sent to the object jit.brcosa to adjust the brightness of the image.
This patch demonstrates two ways to adjust the color balance in a video. One is the use the jit.brcosa object. The name "brcosa" is an abbreviation of three attributes of a video: brightness, contrast, and saturation. Definitions and explanations of those three terms can be found in Jitter Tutorial 7: Image Level Adjustment. The three terms are exactly the three attributes of the jit.brcosa object that one is expected to adjust to change the incoming video.
This patch shows some fundamental techniques for playing a video in Max.
This patch will leap to a random point in the video loaded into jit.qt.movie every 1/4 of a second.
This patch shows how to scrub through a movie file using slider and jit.qt.movie.