Play a stream of random grains from a sound file
This patch demonstrates a method for playing a stream of sound grains randomly chosen from a sound file.
This patch demonstrates a method for playing a stream of sound grains randomly chosen from a sound file.
In analog electronics, a sample-and-hold device does what its name implies, it takes a sample of the voltage coming into it at a precise instant, and holds that voltage as a constant output signal. The sampling is commonly done at regular intervals, controlled by a clock, but the it can be done in response to any triggering control signal. In MSP, the sah~ object works this way.