The % object is the arithmetic operator “modulo” (a.k.a. “mod”), used in modular arithmetic. Whereas the / object (“divided by”) divides the left input by the right input and outputs the quotient, the % object divides the left input by the right output and outputs the remainder.
This example shows how to play sound files preloaded into sfplay~ using a MIDI keyboard with the select object.
This patch demonstrates an application of modular arithmetic to wrap a series of numbers around within a defined range. The algorithm produces a series of expanding steps: 0, 1, 3, 6, 10, 15, 21, etc. The difference between each number and its predecessor in the series increases with each step—1-0=1, then 3-1=2, 6-3=3, 10-6=4, and so on. We do this by incrementing a counter and adding its output to the previous output of the + object.
This patch shows examples of linear mapping and linear interpolation, using the lmap abstraction described in the “Linear mapping equation” example. One could substitute the built-in Max object scale in place of lmap with the same results.