Circular quad panning

This patch demonstrates the use of the cycle~ object to control quadraphonic panning in such a way as to simulate circular movement of a sound. It's an abstraction that can be used inside another patch to provide 4-channel distribution of a sound source. This abstraction uses another abstraction, which in turn uses another abstraction.

Simple delay of audio signal

The delay~ object creates a "ring buffer" into which it constantly records the signal coming in its left inlet. The first typed-in argument specifies the size of the buffer, in samples. The second argument (or a number in the right inlet) specifies how many samples in the past delay~ should look for the signal it will send out its outlet.