Watch this page for other interesting links as the class progresses.
This page was last modified January 17, 2012.
Cycling '74, publisher of Max.
Cycling '74 User Forum for discussion of Max/MSP/Jitter.
Max 6 Help and Documentation online.
Max 5 Help and Documentation online.
Max Objects Database of third-party objects for Max.
Cycling '74 offers a variety of tutorials by members of its staff suggesting ways of working with Max.
Max programmer Joshua Clayton has written this helpful article on Event Priority in Max (Scheduler vs. Queue).
Christopher Dobrian's blog on algorithmic composition with sonic, musical, and visual examples in Max.
The book Electronic Music and Sound Design, volume 1, by Alessandro Cipriani and Maurizio Giri teaches basic principles of audio synthesis and processing using MSP.
A book on Max is available in Spanish, Max/MSP: guía de progamación para artistas by Francisco Colasanto.
Peter Batchelor has compiled a large collection of his own Max Tutorials.
The "MaxMSP Baz Tutorial" is a set of video tutorials demonstrating various audio and video techniques in Max/MSP/Jitter.
V.J. Manzo has written a book titled Max/MSP/Jitter for Music "A Practical Guide to Developing Interactive Music Systems for Education and More".
Miller Puckette, the original creator of Max, has written a book, which is published online, titled The Theory and Techniques of Electronic Music. Although its examples are in Pd rather than Max, the two programming environments are sufficiently similar that you can usually easily port his ideas to Max.
Introduction to Digital Filters (with Audio Applications) by Julius O. Smith III is a complete online book on filters. It's dense, but thorough and useful.
Nigel Redmon posts a blog of well made and comprehensible tutorials on many topics of digital audio at the site EarLevel Engineering.
Here's a pretty good article explaining The Decibel as it's used to discuss sounds in the real world. (The same principles apply when talking about digital audio, except that the 0 dB reference amplitude in digital audio is usually the greatest amplitude the system can produce, rather than the softest sound we can hear.)
If you're interested to know the details of common audio file formats, you can read detailed explanations of the WAVE and AIFF file formats.
For francophones, here is a French Max forum.
And here is a whole page of links to additional Max resources.
A drum sample player (programmed in Flash).
An interactive musical Flash animation of an eight-bar march/fanfare, animated by Aude Picault and realized by Zanorg.
Documentary video of a remix of "Bicycle Built for Two" done with Max.
Reactable, an innovative computer music instrument with a Maxlike interface.
Demonstration video of SLABS, a music controller developed at UC Berkeley, which sends multiple streams of signal data from pressure- and location-sensitive touchpads to Max.
Andrew Benson recounts his experience using Jitter at Coachella 2009.
SynthPond is a clever and interesting algorithmic composition application for iPhone and iPod Touch.
RGB MusicLab is an application that converts image documents into music algorithmically.
Here is a New York Times article from early 2010 on Microsoft's efforts in gesture-controlled media that would come to be named Kinect.
Light Music is a gestural music/video performance by Thierry De Mey and Jean Geoffroy.
An algorithmic improvisation for 6 pianos done in Max/MSP by Maurizio Giri.
Works made with Max/MSP by Akihiko Matsumoto.
This page was last modified March 11, 2012.
Christopher Dobrian email@example.com