max v2; #N vpatcher 69 89 471 350; #P window setfont Times 10.; #P window linecount 1; #P comment 28 22 59 1310730 Start display; #P window setfont "Fixedwidth Serif" 10.; #P message 211 87 123 1441802 color 1. 0.6 0.4 \$1; #P flonum 211 67 35 10 0. 1. 3 22 0 0 0 221 221 221 222 222 222 0 0 0; #P newex 13 61 63 1441802 t b erase; #P toggle 13 21 15 0; #P newex 13 40 53 1441802 metro 40; #P newex 13 111 339 1441802 jit.window showalphablending @size 320 240 @pos 500 100; #P newex 13 86 193 1441802 jit.gl.render showalphablending; #P window linecount 2; #P newex 13 181 233 1441802 jit.gl.videoplane showalphablending @scale 1.11 0.83 1. @color 0. 1. 0. 1.; #P window linecount 3; #P newex 13 136 363 1441802 jit.gl.gridshape showalphablending @shape sphere @scale 0.1 0.1 0.1 @depth_enable 1 @blend_enable 1 @lighting_enable 1 @smooth_shading 1 @position 0. 0. 1. @color 1. 0.6 0.4 0.75; #P window setfont Times 10.; #P comment 137 29 220 1310730 Experiment with different alpha channel values for the sphere. Note that 0=transparent and 1=opaque. Note also that the order in GL is RGBA \, not ARGB.; #P connect 6 0 5 0; #P connect 5 0 7 0; #P fasten 7 1 3 0 71 82 18 82; #P connect 7 0 3 0; #P fasten 9 0 1 0 216 107 375 107 375 132 18 132; #P connect 8 0 9 0; #P pop;